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Lat long to map tile and quadkey

Web Mercator tile numbers for OpenStreetMap, Google and Bing maps.

Read as: map tile / quadkey
  • Decimal degreesWGS 84 40.689247, -74.044502
  • Degrees, minutes, secondsWGS 84 40°41′21.29″N 74°02′40.21″W
  • Degrees, decimal minutesWGS 84 40°41.3548′N 74°02.6701′W
  • UTMWGS 84 18T 580736 4504700
  • MGRS / USNGWGS 84 18T WL 80735 04700
  • NAD83 / UTMEPSG:26918 580735.64 4504700.38
  • Plus CodeOpen Location Code 87G7MXQ4+M5
  • Geohash dr5r7p62n
  • Maidenheadham radio FN20xq
  • Map tile (XYZ)z18 · quadkey 18/77154/98583 · 032010110301120232

Tap the map to convert that point.

Tiles and quadkeys

Web maps are cut into 256-pixel tiles in the Web Mercator projection. At zoom z the world is 2^z tiles wide; a tile is named z/x/y, with x counted from 180° W and y from the top (85.05° N). OpenStreetMap, Google and most libraries use this scheme; Bing writes the same tile as a quadkey, one digit (0–3) per zoom level.

The converter shows the zoom-18 tile (about 150 m at the equator) and its quadkey, using the formulas of the OpenStreetMap wiki and Microsoft's Bing Maps Tile System, checked against their published examples. Paste a tile URL, z/x/y or a quadkey to see the tile centre.

Frequently asked questions

Is the y tile number the same in TMS?

No. TMS counts y from the bottom: y(TMS) = 2^z − 1 − y. The converter uses the XYZ (Google/OSM) convention.

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